Phantom Knights Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
The Phantom Knights of Ancient Cloak
UR Rarity
The Phantom Knights of Ancient Cloak
UR Rarity
The Phantom Knights of Ancient Cloak
DARK 3
The Phantom Knights of Ancient Cloak
  • ATK:

  • 800

  • DEF:

  • 1000


If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.

R Rarity
The Phantom Knights of Fragile Armor
R Rarity
The Phantom Knights of Fragile Armor
R Rarity
The Phantom Knights of Fragile Armor
DARK 4
The Phantom Knights of Fragile Armor
  • ATK:

  • 1000

  • DEF:

  • 2000


If a face-up "The Phantom Knights" monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. You can banish this card from your GY and send 1 "Phantom Knights" card from your hand to the GY; draw 1 card. You can only use each effect of "The Phantom Knights of Fragile Armor" once per turn.

UR Rarity
The Phantom Knights of Ragged Gloves
UR Rarity
The Phantom Knights of Ragged Gloves
UR Rarity
The Phantom Knights of Ragged Gloves
DARK 3
The Phantom Knights of Ragged Gloves
  • ATK:

  • 1000

  • DEF:

  • 500


A DARK Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: It gains 1000 ATK. You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.

SR Rarity
The Phantom Knights of Silent Boots
SR Rarity
The Phantom Knights of Silent Boots
SR Rarity
The Phantom Knights of Silent Boots
DARK 3
The Phantom Knights of Silent Boots
  • ATK:

  • 200

  • DEF:

  • 1200


If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.

R Rarity
The Phantom Knights of Stained Greaves
R Rarity
The Phantom Knights of Stained Greaves
R Rarity
The Phantom Knights of Stained Greaves
DARK 3
The Phantom Knights of Stained Greaves
  • ATK:

  • 1200

  • DEF:

  • 600


If a "The Phantom Knights" monster(s) is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, then you can increase the Level of this card by 1. You can banish this card from your GY; Special Summon 1 "The Phantom Knights" monster from your hand, except "The Phantom Knights of Stained Greaves", then you can increase its Level by 1. You can only use each effect of "The Phantom Knights of Stained Greaves" once per turn.

SR Rarity
The Phantom Knights of Torn Scales
SR Rarity
The Phantom Knights of Torn Scales
SR Rarity
The Phantom Knights of Torn Scales
DARK 3
The Phantom Knights of Torn Scales
  • ATK:

  • 600

  • DEF:

  • 1600


You can discard 1 card; send 1 "Phantom Knights" card from your Deck to the GY, except "The Phantom Knights of Torn Scales". If another "Phantom Knights" card in your GY is banished, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "The Phantom Knights of Torn Scales" once per turn.

SR Rarity
Phantom Knights' Rank-Up-Magic Force
SR Rarity
Phantom Knights' Rank-Up-Magic Force
SR Rarity
Phantom Knights' Rank-Up-Magic Force
Spell Quick
Phantom Knights' Rank-Up-Magic Force

    During the Main Phase: Banish 1 or more DARK monsters from your GY, then target 1 DARK Xyz Monster you control; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster, whose Rank equals that of the targeted monster you control + the number of monsters banished, by using it as material, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only activate 1 "Phantom Knights' Rank-Up-Magic Force" per turn.

    UR Rarity
    The Phantom Knights' Rank-Up-Magic Launch
    UR Rarity
    The Phantom Knights' Rank-Up-Magic Launch
    UR Rarity
    The Phantom Knights' Rank-Up-Magic Launch
    Spell Quick
    The Phantom Knights' Rank-Up-Magic Launch

      During the Main Phase: Target 1 DARK Xyz Monster you control with no material; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material, and if you do, attach this card to it as additional material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Main Phase: You can banish this card from your GY, then target 1 DARK Xyz Monster you control; attach 1 "The Phantom Knights" monster from your hand to that monster as material.

      UR Rarity
      Phantom Knights' Wing
      UR Rarity
      Phantom Knights' Wing
      UR Rarity
      Phantom Knights' Wing
      Trap Normal
      Phantom Knights' Wing

        Target 1 face-up monster on the field; it gains 500 ATK, also the first time that target would be destroyed by battle or card effect this turn, it is not destroyed. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Wing" once per turn.

        Extra Deck

        UR Rarity
        Arc Rebellion Xyz Dragon
        UR Rarity
        Arc Rebellion Xyz Dragon
        UR Rarity
        Arc Rebellion Xyz Dragon
        DARK
        Arc Rebellion Xyz Dragon
        • ATK:

        • 3000

        • DEF:

        • 2500


        3 Level 5 monsters This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; this card gains ATK equal to the total original ATK of all other monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. After this effect resolves, you cannot declare attacks with other monsters for the rest of this turn. You can only use this effect of "Arc Rebellion Xyz Dragon" once per turn.

        UR Rarity
        Dark Rebellion Xyz Dragon
        UR Rarity
        Dark Rebellion Xyz Dragon
        UR Rarity
        Dark Rebellion Xyz Dragon
        DARK
        Dark Rebellion Xyz Dragon
        • ATK:

        • 2500

        • DEF:

        • 2000


        2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.

        UR Rarity
        Dark Requiem Xyz Dragon
        UR Rarity
        Dark Requiem Xyz Dragon
        UR Rarity
        Dark Requiem Xyz Dragon
        DARK
        Dark Requiem Xyz Dragon
        • ATK:

        • 3000

        • DEF:

        • 2500


        3 Level 5 monsters If this card has "Dark Rebellion Xyz Dragon" as material, it gains these effects. ● Once per turn: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, this card gains ATK equal to that monster's original ATK. ● When your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can Special Summon 1 Xyz Monster from your GY.

        UR Rarity
        Leviair the Sea Dragon
        UR Rarity
        Leviair the Sea Dragon
        UR Rarity
        Leviair the Sea Dragon
        WIND
        Leviair the Sea Dragon
        • ATK:

        • 1800

        • DEF:

        • 1600


        2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.

        UR Rarity
        Raider's Knight
        UR Rarity
        Raider's Knight
        UR Rarity
        Raider's Knight
        DARK
        Raider's Knight
        • ATK:

        • 2000

        • DEF:

        • 0


        2 Level 4 DARK monsters (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn.

        SR Rarity
        The Phantom Knights of Break Sword
        SR Rarity
        The Phantom Knights of Break Sword
        SR Rarity
        The Phantom Knights of Break Sword
        DARK
        The Phantom Knights of Break Sword
        • ATK:

        • 2000

        • DEF:

        • 1000


        2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.

        Popular Skills

        Raider's Rebellion: 100%
        Raider's Rebellion

        Need 17 UR

        UR Rarity
        The Phantom Knights of Ancient Cloak3 card
        UR Rarity
        The Phantom Knights of Ragged Gloves2 card
        UR Rarity
        Arc Rebellion Xyz Dragon1 card
        UR Rarity
        Dark Rebellion Xyz Dragon2 card
        UR Rarity
        Dark Requiem Xyz Dragon1 card
        UR Rarity
        Leviair the Sea Dragon1 card
        UR Rarity
        Raider's Knight1 card
        UR Rarity
        Mystical Space Typhoon3 card
        UR Rarity
        The Phantom Knights' Rank-Up-Magic Launch1 card
        UR Rarity
        Phantom Knights' Wing2 card

        Main: 21 Extra: 9

        UR Rarity
        The Phantom Knights of Ancient Cloak
        UR Rarity
        The Phantom Knights of Ancient Cloak
        The Phantom Knights of Ancient Cloak
        DARK 3
        The Phantom Knights of Ancient Cloak
        • ATK:

        • 800

        • DEF:

        • 1000


        If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.


        UR Rarity
        The Phantom Knights of Ancient Cloak
        UR Rarity
        The Phantom Knights of Ancient Cloak
        The Phantom Knights of Ancient Cloak
        DARK 3
        The Phantom Knights of Ancient Cloak
        • ATK:

        • 800

        • DEF:

        • 1000


        If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.


        UR Rarity
        The Phantom Knights of Ancient Cloak
        UR Rarity
        The Phantom Knights of Ancient Cloak
        The Phantom Knights of Ancient Cloak
        DARK 3
        The Phantom Knights of Ancient Cloak
        • ATK:

        • 800

        • DEF:

        • 1000


        If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.


        R Rarity
        The Phantom Knights of Fragile Armor
        R Rarity
        The Phantom Knights of Fragile Armor
        The Phantom Knights of Fragile Armor
        DARK 4
        The Phantom Knights of Fragile Armor
        • ATK:

        • 1000

        • DEF:

        • 2000


        If a face-up "The Phantom Knights" monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. You can banish this card from your GY and send 1 "Phantom Knights" card from your hand to the GY; draw 1 card. You can only use each effect of "The Phantom Knights of Fragile Armor" once per turn.


        UR Rarity
        The Phantom Knights of Ragged Gloves
        UR Rarity
        The Phantom Knights of Ragged Gloves
        The Phantom Knights of Ragged Gloves
        DARK 3
        The Phantom Knights of Ragged Gloves
        • ATK:

        • 1000

        • DEF:

        • 500


        A DARK Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: It gains 1000 ATK. You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.


        UR Rarity
        The Phantom Knights of Ragged Gloves
        UR Rarity
        The Phantom Knights of Ragged Gloves
        The Phantom Knights of Ragged Gloves
        DARK 3
        The Phantom Knights of Ragged Gloves
        • ATK:

        • 1000

        • DEF:

        • 500


        A DARK Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: It gains 1000 ATK. You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.


        SR Rarity
        The Phantom Knights of Silent Boots
        SR Rarity
        The Phantom Knights of Silent Boots
        The Phantom Knights of Silent Boots
        DARK 3
        The Phantom Knights of Silent Boots
        • ATK:

        • 200

        • DEF:

        • 1200


        If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


        SR Rarity
        The Phantom Knights of Silent Boots
        SR Rarity
        The Phantom Knights of Silent Boots
        The Phantom Knights of Silent Boots
        DARK 3
        The Phantom Knights of Silent Boots
        • ATK:

        • 200

        • DEF:

        • 1200


        If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


        SR Rarity
        The Phantom Knights of Silent Boots
        SR Rarity
        The Phantom Knights of Silent Boots
        The Phantom Knights of Silent Boots
        DARK 3
        The Phantom Knights of Silent Boots
        • ATK:

        • 200

        • DEF:

        • 1200


        If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


        R Rarity
        The Phantom Knights of Stained Greaves
        R Rarity
        The Phantom Knights of Stained Greaves
        The Phantom Knights of Stained Greaves
        DARK 3
        The Phantom Knights of Stained Greaves
        • ATK:

        • 1200

        • DEF:

        • 600


        If a "The Phantom Knights" monster(s) is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, then you can increase the Level of this card by 1. You can banish this card from your GY; Special Summon 1 "The Phantom Knights" monster from your hand, except "The Phantom Knights of Stained Greaves", then you can increase its Level by 1. You can only use each effect of "The Phantom Knights of Stained Greaves" once per turn.


        R Rarity
        The Phantom Knights of Stained Greaves
        R Rarity
        The Phantom Knights of Stained Greaves
        The Phantom Knights of Stained Greaves
        DARK 3
        The Phantom Knights of Stained Greaves
        • ATK:

        • 1200

        • DEF:

        • 600


        If a "The Phantom Knights" monster(s) is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, then you can increase the Level of this card by 1. You can banish this card from your GY; Special Summon 1 "The Phantom Knights" monster from your hand, except "The Phantom Knights of Stained Greaves", then you can increase its Level by 1. You can only use each effect of "The Phantom Knights of Stained Greaves" once per turn.


        SR Rarity
        The Phantom Knights of Torn Scales
        SR Rarity
        The Phantom Knights of Torn Scales
        The Phantom Knights of Torn Scales
        DARK 3
        The Phantom Knights of Torn Scales
        • ATK:

        • 600

        • DEF:

        • 1600


        You can discard 1 card; send 1 "Phantom Knights" card from your Deck to the GY, except "The Phantom Knights of Torn Scales". If another "Phantom Knights" card in your GY is banished, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "The Phantom Knights of Torn Scales" once per turn.


        UR Rarity
        Mystical Space Typhoon
        UR Rarity
        Mystical Space Typhoon
        Mystical Space Typhoon
        Spell Quick
        Mystical Space Typhoon

          Target 1 Spell/Trap on the field; destroy that target.


          UR Rarity
          Mystical Space Typhoon
          UR Rarity
          Mystical Space Typhoon
          Mystical Space Typhoon
          Spell Quick
          Mystical Space Typhoon

            Target 1 Spell/Trap on the field; destroy that target.


            UR Rarity
            Mystical Space Typhoon
            UR Rarity
            Mystical Space Typhoon
            Mystical Space Typhoon
            Spell Quick
            Mystical Space Typhoon

              Target 1 Spell/Trap on the field; destroy that target.


              SR Rarity
              Phantom Knights' Rank-Up-Magic Force
              SR Rarity
              Phantom Knights' Rank-Up-Magic Force
              Phantom Knights' Rank-Up-Magic Force
              Spell Quick
              Phantom Knights' Rank-Up-Magic Force

                During the Main Phase: Banish 1 or more DARK monsters from your GY, then target 1 DARK Xyz Monster you control; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster, whose Rank equals that of the targeted monster you control + the number of monsters banished, by using it as material, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only activate 1 "Phantom Knights' Rank-Up-Magic Force" per turn.


                SR Rarity
                Phantom Knights' Spear
                SR Rarity
                Phantom Knights' Spear
                Phantom Knights' Spear
                Spell Continuous
                Phantom Knights' Spear

                  Each time your opponent activates a card or effect that targets a "The Phantom Knights" monster(s) you control, inflict 500 damage to your opponent immediately after it resolves. If a DARK monster you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead.


                  UR Rarity
                  The Phantom Knights' Rank-Up-Magic Launch
                  UR Rarity
                  The Phantom Knights' Rank-Up-Magic Launch
                  The Phantom Knights' Rank-Up-Magic Launch
                  Spell Quick
                  The Phantom Knights' Rank-Up-Magic Launch

                    During the Main Phase: Target 1 DARK Xyz Monster you control with no material; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material, and if you do, attach this card to it as additional material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Main Phase: You can banish this card from your GY, then target 1 DARK Xyz Monster you control; attach 1 "The Phantom Knights" monster from your hand to that monster as material.


                    UR Rarity
                    Phantom Knights' Wing
                    UR Rarity
                    Phantom Knights' Wing
                    Phantom Knights' Wing
                    Trap Normal
                    Phantom Knights' Wing

                      Target 1 face-up monster on the field; it gains 500 ATK, also the first time that target would be destroyed by battle or card effect this turn, it is not destroyed. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Wing" once per turn.


                      UR Rarity
                      Phantom Knights' Wing
                      UR Rarity
                      Phantom Knights' Wing
                      Phantom Knights' Wing
                      Trap Normal
                      Phantom Knights' Wing

                        Target 1 face-up monster on the field; it gains 500 ATK, also the first time that target would be destroyed by battle or card effect this turn, it is not destroyed. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Wing" once per turn.


                        R Rarity
                        Raidraptor's Phantom Knights Claw
                        R Rarity
                        Raidraptor's Phantom Knights Claw
                        Raidraptor's Phantom Knights Claw
                        Trap Counter
                        Raidraptor's Phantom Knights Claw

                          When a monster effect is activated: Detach 1 material from your DARK Xyz Monster; negate the activation, and if you do, destroy that card, then if the detached material was a "The Phantom Knights", "Raidraptor", or "Xyz Dragon" card, 1 "Raidraptor" Xyz Monster you control gains ATK equal to that destroyed monster's original ATK. You can only activate 1 "Raidraptor's Phantom Knights Claw" per turn.


                          UR Rarity
                          Arc Rebellion Xyz Dragon
                          UR Rarity
                          Arc Rebellion Xyz Dragon
                          Arc Rebellion Xyz Dragon
                          DARK
                          Arc Rebellion Xyz Dragon
                          • ATK:

                          • 3000

                          • DEF:

                          • 2500


                          3 Level 5 monsters This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; this card gains ATK equal to the total original ATK of all other monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. After this effect resolves, you cannot declare attacks with other monsters for the rest of this turn. You can only use this effect of "Arc Rebellion Xyz Dragon" once per turn.


                          UR Rarity
                          Dark Rebellion Xyz Dragon
                          UR Rarity
                          Dark Rebellion Xyz Dragon
                          Dark Rebellion Xyz Dragon
                          DARK
                          Dark Rebellion Xyz Dragon
                          • ATK:

                          • 2500

                          • DEF:

                          • 2000


                          2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                          UR Rarity
                          Dark Rebellion Xyz Dragon
                          UR Rarity
                          Dark Rebellion Xyz Dragon
                          Dark Rebellion Xyz Dragon
                          DARK
                          Dark Rebellion Xyz Dragon
                          • ATK:

                          • 2500

                          • DEF:

                          • 2000


                          2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                          UR Rarity
                          Dark Requiem Xyz Dragon
                          UR Rarity
                          Dark Requiem Xyz Dragon
                          Dark Requiem Xyz Dragon
                          DARK
                          Dark Requiem Xyz Dragon
                          • ATK:

                          • 3000

                          • DEF:

                          • 2500


                          3 Level 5 monsters If this card has "Dark Rebellion Xyz Dragon" as material, it gains these effects. ● Once per turn: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, this card gains ATK equal to that monster's original ATK. ● When your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can Special Summon 1 Xyz Monster from your GY.


                          SR Rarity
                          Evilswarm Nightmare
                          SR Rarity
                          Evilswarm Nightmare
                          Evilswarm Nightmare
                          DARK
                          Evilswarm Nightmare
                          • ATK:

                          • 950

                          • DEF:

                          • 1950


                          2 Level 4 DARK monsters When your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card; change that Special Summoned monster(s) to face-down Defense Position.


                          UR Rarity
                          Leviair the Sea Dragon
                          UR Rarity
                          Leviair the Sea Dragon
                          Leviair the Sea Dragon
                          WIND
                          Leviair the Sea Dragon
                          • ATK:

                          • 1800

                          • DEF:

                          • 1600


                          2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.


                          UR Rarity
                          Raider's Knight
                          UR Rarity
                          Raider's Knight
                          Raider's Knight
                          DARK
                          Raider's Knight
                          • ATK:

                          • 2000

                          • DEF:

                          • 0


                          2 Level 4 DARK monsters (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn.


                          SR Rarity
                          The Phantom Knights of Break Sword
                          SR Rarity
                          The Phantom Knights of Break Sword
                          The Phantom Knights of Break Sword
                          DARK
                          The Phantom Knights of Break Sword
                          • ATK:

                          • 2000

                          • DEF:

                          • 1000


                          2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                          SR Rarity
                          The Phantom Knights of Break Sword
                          SR Rarity
                          The Phantom Knights of Break Sword
                          The Phantom Knights of Break Sword
                          DARK
                          The Phantom Knights of Break Sword
                          • ATK:

                          • 2000

                          • DEF:

                          • 1000


                          2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.



                          PHANTOM KNIGHTS Decks in DUEL LINKS








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