Phantom Knights Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
D.D. Crow
UR Rarity
D.D. Crow
UR Rarity
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.

UR Rarity
The Phantom Knights of Ancient Cloak
UR Rarity
The Phantom Knights of Ancient Cloak
UR Rarity
The Phantom Knights of Ancient Cloak
DARK 3
The Phantom Knights of Ancient Cloak
  • ATK:

  • 800

  • DEF:

  • 1000


If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.

R Rarity
The Phantom Knights of Fragile Armor
R Rarity
The Phantom Knights of Fragile Armor
R Rarity
The Phantom Knights of Fragile Armor
DARK 4
The Phantom Knights of Fragile Armor
  • ATK:

  • 1000

  • DEF:

  • 2000


If a face-up "The Phantom Knights" monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. You can banish this card from your GY and send 1 "Phantom Knights" card from your hand to the GY; draw 1 card. You can only use each effect of "The Phantom Knights of Fragile Armor" once per turn.

UR Rarity
The Phantom Knights of Ragged Gloves
UR Rarity
The Phantom Knights of Ragged Gloves
UR Rarity
The Phantom Knights of Ragged Gloves
DARK 3
The Phantom Knights of Ragged Gloves
  • ATK:

  • 1000

  • DEF:

  • 500


A DARK Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: It gains 1000 ATK. You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.

SR Rarity
The Phantom Knights of Silent Boots
SR Rarity
The Phantom Knights of Silent Boots
SR Rarity
The Phantom Knights of Silent Boots
DARK 3
The Phantom Knights of Silent Boots
  • ATK:

  • 200

  • DEF:

  • 1200


If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.

R Rarity
The Phantom Knights of Stained Greaves
R Rarity
The Phantom Knights of Stained Greaves
R Rarity
The Phantom Knights of Stained Greaves
DARK 3
The Phantom Knights of Stained Greaves
  • ATK:

  • 1200

  • DEF:

  • 600


If a "The Phantom Knights" monster(s) is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, then you can increase the Level of this card by 1. You can banish this card from your GY; Special Summon 1 "The Phantom Knights" monster from your hand, except "The Phantom Knights of Stained Greaves", then you can increase its Level by 1. You can only use each effect of "The Phantom Knights of Stained Greaves" once per turn.

SR Rarity
The Phantom Knights of Torn Scales
SR Rarity
The Phantom Knights of Torn Scales
SR Rarity
The Phantom Knights of Torn Scales
DARK 3
The Phantom Knights of Torn Scales
  • ATK:

  • 600

  • DEF:

  • 1600


You can discard 1 card; send 1 "Phantom Knights" card from your Deck to the GY, except "The Phantom Knights of Torn Scales". If another "Phantom Knights" card in your GY is banished, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "The Phantom Knights of Torn Scales" once per turn.

UR Rarity
Forbidden Droplet
UR Rarity
Forbidden Droplet
UR Rarity
Forbidden Droplet
Spell Quick
Forbidden Droplet

    Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



    Tag(s):

    UR Rarity
    Mystical Space Typhoon
    UR Rarity
    Mystical Space Typhoon
    UR Rarity
    Mystical Space Typhoon
    Spell Quick
    Mystical Space Typhoon

      Target 1 Spell/Trap on the field; destroy that target.

      SR Rarity
      Phantom Knights' Rank-Up-Magic Force
      SR Rarity
      Phantom Knights' Rank-Up-Magic Force
      SR Rarity
      Phantom Knights' Rank-Up-Magic Force
      Spell Quick
      Phantom Knights' Rank-Up-Magic Force

        During the Main Phase: Banish 1 or more DARK monsters from your GY, then target 1 DARK Xyz Monster you control; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster, whose Rank equals that of the targeted monster you control + the number of monsters banished, by using it as material, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only activate 1 "Phantom Knights' Rank-Up-Magic Force" per turn.

        SR Rarity
        Phantom Knights' Spear
        SR Rarity
        Phantom Knights' Spear
        SR Rarity
        Phantom Knights' Spear
        Spell Continuous
        Phantom Knights' Spear

          Each time your opponent activates a card or effect that targets a "The Phantom Knights" monster(s) you control, inflict 500 damage to your opponent immediately after it resolves. If a DARK monster you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead.

          UR Rarity
          The Phantom Knights' Rank-Up-Magic Launch
          UR Rarity
          The Phantom Knights' Rank-Up-Magic Launch
          UR Rarity
          The Phantom Knights' Rank-Up-Magic Launch
          Spell Quick
          The Phantom Knights' Rank-Up-Magic Launch

            During the Main Phase: Target 1 DARK Xyz Monster you control with no material; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material, and if you do, attach this card to it as additional material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Main Phase: You can banish this card from your GY, then target 1 DARK Xyz Monster you control; attach 1 "The Phantom Knights" monster from your hand to that monster as material.

            UR Rarity
            Phantom Knights' Sword
            UR Rarity
            Phantom Knights' Sword
            UR Rarity
            Phantom Knights' Sword
            Trap Continuous
            Phantom Knights' Sword

              Activate this card by targeting 1 face-up monster on the field; it gains 800 ATK, also if that target would be destroyed by battle or card effect, you can destroy this card instead. When it leaves the field, destroy this card. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Sword" once per turn.

              UR Rarity
              Phantom Knights' Wing
              UR Rarity
              Phantom Knights' Wing
              UR Rarity
              Phantom Knights' Wing
              Trap Normal
              Phantom Knights' Wing

                Target 1 face-up monster on the field; it gains 500 ATK, also the first time that target would be destroyed by battle or card effect this turn, it is not destroyed. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Wing" once per turn.

                Extra Deck

                N Rarity
                Pentestag
                N Rarity
                Pentestag
                N Rarity
                Pentestag
                DARK
                Pentestag
                • ATK:

                • 1600

                • LINK-2

                Link Arrow:

                Top

                Bottom


                2 Effect Monsters If your linked monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.

                UR Rarity
                Arc Rebellion Xyz Dragon
                UR Rarity
                Arc Rebellion Xyz Dragon
                UR Rarity
                Arc Rebellion Xyz Dragon
                DARK
                Arc Rebellion Xyz Dragon
                • ATK:

                • 3000

                • DEF:

                • 2500


                3 Level 5 monsters This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; this card gains ATK equal to the total original ATK of all other monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. After this effect resolves, you cannot declare attacks with other monsters for the rest of this turn. You can only use this effect of "Arc Rebellion Xyz Dragon" once per turn.

                UR Rarity
                Dark Rebellion Xyz Dragon
                UR Rarity
                Dark Rebellion Xyz Dragon
                UR Rarity
                Dark Rebellion Xyz Dragon
                DARK
                Dark Rebellion Xyz Dragon
                • ATK:

                • 2500

                • DEF:

                • 2000


                2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.

                UR Rarity
                Dark Requiem Xyz Dragon
                UR Rarity
                Dark Requiem Xyz Dragon
                UR Rarity
                Dark Requiem Xyz Dragon
                DARK
                Dark Requiem Xyz Dragon
                • ATK:

                • 3000

                • DEF:

                • 2500


                3 Level 5 monsters If this card has "Dark Rebellion Xyz Dragon" as material, it gains these effects. ● Once per turn: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, this card gains ATK equal to that monster's original ATK. ● When your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can Special Summon 1 Xyz Monster from your GY.

                UR Rarity
                Raider's Knight
                UR Rarity
                Raider's Knight
                UR Rarity
                Raider's Knight
                DARK
                Raider's Knight
                • ATK:

                • 2000

                • DEF:

                • 0


                2 Level 4 DARK monsters (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn.

                SR Rarity
                The Phantom Knights of Break Sword
                SR Rarity
                The Phantom Knights of Break Sword
                SR Rarity
                The Phantom Knights of Break Sword
                DARK
                The Phantom Knights of Break Sword
                • ATK:

                • 2000

                • DEF:

                • 1000


                2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.

                Popular Skills

                Raider's Rebellion: 100%
                Raider's Rebellion

                Need 18 UR

                UR Rarity
                D.D. Crow2 card
                UR Rarity
                The Phantom Knights of Ancient Cloak3 card
                UR Rarity
                The Phantom Knights of Ragged Gloves3 card
                UR Rarity
                Effect Veiler1 card
                UR Rarity
                Arc Rebellion Xyz Dragon1 card
                UR Rarity
                Dark Rebellion Xyz Dragon1 card
                UR Rarity
                Dark Requiem Xyz Dragon1 card
                UR Rarity
                Leviair the Sea Dragon1 card
                UR Rarity
                Raider's Knight1 card
                UR Rarity
                Forbidden Droplet1 card
                UR Rarity
                The Phantom Knights' Rank-Up-Magic Launch1 card
                UR Rarity
                Phantom Knights' Sword1 card
                UR Rarity
                Phantom Knights' Wing1 card

                Main: 23 Extra: 9

                UR Rarity
                D.D. Crow
                UR Rarity
                D.D. Crow
                D.D. Crow
                DARK 1
                D.D. Crow
                • ATK:

                • 100

                • DEF:

                • 100


                (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                UR Rarity
                D.D. Crow
                UR Rarity
                D.D. Crow
                D.D. Crow
                DARK 1
                D.D. Crow
                • ATK:

                • 100

                • DEF:

                • 100


                (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                UR Rarity
                The Phantom Knights of Ancient Cloak
                UR Rarity
                The Phantom Knights of Ancient Cloak
                The Phantom Knights of Ancient Cloak
                DARK 3
                The Phantom Knights of Ancient Cloak
                • ATK:

                • 800

                • DEF:

                • 1000


                If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.


                UR Rarity
                The Phantom Knights of Ancient Cloak
                UR Rarity
                The Phantom Knights of Ancient Cloak
                The Phantom Knights of Ancient Cloak
                DARK 3
                The Phantom Knights of Ancient Cloak
                • ATK:

                • 800

                • DEF:

                • 1000


                If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.


                UR Rarity
                The Phantom Knights of Ancient Cloak
                UR Rarity
                The Phantom Knights of Ancient Cloak
                The Phantom Knights of Ancient Cloak
                DARK 3
                The Phantom Knights of Ancient Cloak
                • ATK:

                • 800

                • DEF:

                • 1000


                If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.


                UR Rarity
                The Phantom Knights of Ragged Gloves
                UR Rarity
                The Phantom Knights of Ragged Gloves
                The Phantom Knights of Ragged Gloves
                DARK 3
                The Phantom Knights of Ragged Gloves
                • ATK:

                • 1000

                • DEF:

                • 500


                A DARK Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: It gains 1000 ATK. You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.


                UR Rarity
                The Phantom Knights of Ragged Gloves
                UR Rarity
                The Phantom Knights of Ragged Gloves
                The Phantom Knights of Ragged Gloves
                DARK 3
                The Phantom Knights of Ragged Gloves
                • ATK:

                • 1000

                • DEF:

                • 500


                A DARK Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: It gains 1000 ATK. You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.


                UR Rarity
                The Phantom Knights of Ragged Gloves
                UR Rarity
                The Phantom Knights of Ragged Gloves
                The Phantom Knights of Ragged Gloves
                DARK 3
                The Phantom Knights of Ragged Gloves
                • ATK:

                • 1000

                • DEF:

                • 500


                A DARK Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: It gains 1000 ATK. You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.


                SR Rarity
                The Phantom Knights of Silent Boots
                SR Rarity
                The Phantom Knights of Silent Boots
                The Phantom Knights of Silent Boots
                DARK 3
                The Phantom Knights of Silent Boots
                • ATK:

                • 200

                • DEF:

                • 1200


                If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


                SR Rarity
                The Phantom Knights of Silent Boots
                SR Rarity
                The Phantom Knights of Silent Boots
                The Phantom Knights of Silent Boots
                DARK 3
                The Phantom Knights of Silent Boots
                • ATK:

                • 200

                • DEF:

                • 1200


                If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


                SR Rarity
                The Phantom Knights of Silent Boots
                SR Rarity
                The Phantom Knights of Silent Boots
                The Phantom Knights of Silent Boots
                DARK 3
                The Phantom Knights of Silent Boots
                • ATK:

                • 200

                • DEF:

                • 1200


                If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


                R Rarity
                The Phantom Knights of Stained Greaves
                R Rarity
                The Phantom Knights of Stained Greaves
                The Phantom Knights of Stained Greaves
                DARK 3
                The Phantom Knights of Stained Greaves
                • ATK:

                • 1200

                • DEF:

                • 600


                If a "The Phantom Knights" monster(s) is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, then you can increase the Level of this card by 1. You can banish this card from your GY; Special Summon 1 "The Phantom Knights" monster from your hand, except "The Phantom Knights of Stained Greaves", then you can increase its Level by 1. You can only use each effect of "The Phantom Knights of Stained Greaves" once per turn.


                SR Rarity
                The Phantom Knights of Torn Scales
                SR Rarity
                The Phantom Knights of Torn Scales
                The Phantom Knights of Torn Scales
                DARK 3
                The Phantom Knights of Torn Scales
                • ATK:

                • 600

                • DEF:

                • 1600


                You can discard 1 card; send 1 "Phantom Knights" card from your Deck to the GY, except "The Phantom Knights of Torn Scales". If another "Phantom Knights" card in your GY is banished, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "The Phantom Knights of Torn Scales" once per turn.


                SR Rarity
                The Phantom Knights of Torn Scales
                SR Rarity
                The Phantom Knights of Torn Scales
                The Phantom Knights of Torn Scales
                DARK 3
                The Phantom Knights of Torn Scales
                • ATK:

                • 600

                • DEF:

                • 1600


                You can discard 1 card; send 1 "Phantom Knights" card from your Deck to the GY, except "The Phantom Knights of Torn Scales". If another "Phantom Knights" card in your GY is banished, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "The Phantom Knights of Torn Scales" once per turn.


                SR Rarity
                The Phantom Knights of Torn Scales
                SR Rarity
                The Phantom Knights of Torn Scales
                The Phantom Knights of Torn Scales
                DARK 3
                The Phantom Knights of Torn Scales
                • ATK:

                • 600

                • DEF:

                • 1600


                You can discard 1 card; send 1 "Phantom Knights" card from your Deck to the GY, except "The Phantom Knights of Torn Scales". If another "Phantom Knights" card in your GY is banished, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "The Phantom Knights of Torn Scales" once per turn.


                UR Rarity
                Effect Veiler
                UR Rarity
                Effect Veiler
                Effect Veiler
                LIGHT 1
                Effect Veiler
                • ATK:

                • 0

                • DEF:

                • 0


                During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                SR Rarity
                Book of Eclipse
                SR Rarity
                Book of Eclipse
                Book of Eclipse
                Spell Quick
                Book of Eclipse

                  Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                  SR Rarity
                  Book of Eclipse
                  SR Rarity
                  Book of Eclipse
                  Book of Eclipse
                  Spell Quick
                  Book of Eclipse

                    Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                    UR Rarity
                    Forbidden Droplet
                    UR Rarity
                    Forbidden Droplet
                    Forbidden Droplet
                    Spell Quick
                    Forbidden Droplet

                      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                      Tag(s):

                      SR Rarity
                      Phantom Knights' Rank-Up-Magic Force
                      SR Rarity
                      Phantom Knights' Rank-Up-Magic Force
                      Phantom Knights' Rank-Up-Magic Force
                      Spell Quick
                      Phantom Knights' Rank-Up-Magic Force

                        During the Main Phase: Banish 1 or more DARK monsters from your GY, then target 1 DARK Xyz Monster you control; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster, whose Rank equals that of the targeted monster you control + the number of monsters banished, by using it as material, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only activate 1 "Phantom Knights' Rank-Up-Magic Force" per turn.


                        UR Rarity
                        The Phantom Knights' Rank-Up-Magic Launch
                        UR Rarity
                        The Phantom Knights' Rank-Up-Magic Launch
                        The Phantom Knights' Rank-Up-Magic Launch
                        Spell Quick
                        The Phantom Knights' Rank-Up-Magic Launch

                          During the Main Phase: Target 1 DARK Xyz Monster you control with no material; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material, and if you do, attach this card to it as additional material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Main Phase: You can banish this card from your GY, then target 1 DARK Xyz Monster you control; attach 1 "The Phantom Knights" monster from your hand to that monster as material.


                          UR Rarity
                          Phantom Knights' Sword
                          UR Rarity
                          Phantom Knights' Sword
                          Phantom Knights' Sword
                          Trap Continuous
                          Phantom Knights' Sword

                            Activate this card by targeting 1 face-up monster on the field; it gains 800 ATK, also if that target would be destroyed by battle or card effect, you can destroy this card instead. When it leaves the field, destroy this card. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Sword" once per turn.


                            UR Rarity
                            Phantom Knights' Wing
                            UR Rarity
                            Phantom Knights' Wing
                            Phantom Knights' Wing
                            Trap Normal
                            Phantom Knights' Wing

                              Target 1 face-up monster on the field; it gains 500 ATK, also the first time that target would be destroyed by battle or card effect this turn, it is not destroyed. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Wing" once per turn.


                              N Rarity
                              Pentestag
                              N Rarity
                              Pentestag
                              Pentestag
                              DARK
                              Pentestag
                              • ATK:

                              • 1600

                              • LINK-2

                              Link Arrow:

                              Top

                              Bottom


                              2 Effect Monsters If your linked monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                              UR Rarity
                              Arc Rebellion Xyz Dragon
                              UR Rarity
                              Arc Rebellion Xyz Dragon
                              Arc Rebellion Xyz Dragon
                              DARK
                              Arc Rebellion Xyz Dragon
                              • ATK:

                              • 3000

                              • DEF:

                              • 2500


                              3 Level 5 monsters This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; this card gains ATK equal to the total original ATK of all other monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. After this effect resolves, you cannot declare attacks with other monsters for the rest of this turn. You can only use this effect of "Arc Rebellion Xyz Dragon" once per turn.


                              UR Rarity
                              Dark Rebellion Xyz Dragon
                              UR Rarity
                              Dark Rebellion Xyz Dragon
                              Dark Rebellion Xyz Dragon
                              DARK
                              Dark Rebellion Xyz Dragon
                              • ATK:

                              • 2500

                              • DEF:

                              • 2000


                              2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                              UR Rarity
                              Dark Requiem Xyz Dragon
                              UR Rarity
                              Dark Requiem Xyz Dragon
                              Dark Requiem Xyz Dragon
                              DARK
                              Dark Requiem Xyz Dragon
                              • ATK:

                              • 3000

                              • DEF:

                              • 2500


                              3 Level 5 monsters If this card has "Dark Rebellion Xyz Dragon" as material, it gains these effects. ● Once per turn: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, this card gains ATK equal to that monster's original ATK. ● When your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can Special Summon 1 Xyz Monster from your GY.


                              UR Rarity
                              Leviair the Sea Dragon
                              UR Rarity
                              Leviair the Sea Dragon
                              Leviair the Sea Dragon
                              WIND
                              Leviair the Sea Dragon
                              • ATK:

                              • 1800

                              • DEF:

                              • 1600


                              2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.


                              UR Rarity
                              Raider's Knight
                              UR Rarity
                              Raider's Knight
                              Raider's Knight
                              DARK
                              Raider's Knight
                              • ATK:

                              • 2000

                              • DEF:

                              • 0


                              2 Level 4 DARK monsters (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn.


                              SR Rarity
                              The Phantom Knights of Break Sword
                              SR Rarity
                              The Phantom Knights of Break Sword
                              The Phantom Knights of Break Sword
                              DARK
                              The Phantom Knights of Break Sword
                              • ATK:

                              • 2000

                              • DEF:

                              • 1000


                              2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                              SR Rarity
                              The Phantom Knights of Break Sword
                              SR Rarity
                              The Phantom Knights of Break Sword
                              The Phantom Knights of Break Sword
                              DARK
                              The Phantom Knights of Break Sword
                              • ATK:

                              • 2000

                              • DEF:

                              • 1000


                              2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                              SR Rarity
                              The Phantom Knights of Break Sword
                              SR Rarity
                              The Phantom Knights of Break Sword
                              The Phantom Knights of Break Sword
                              DARK
                              The Phantom Knights of Break Sword
                              • ATK:

                              • 2000

                              • DEF:

                              • 1000


                              2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


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                              Phantom Knights
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