Phantom Knights Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Condemned Witch
UR Rarity
Condemned Witch
UR Rarity
Condemned Witch
DARK 4
Condemned Witch
  • ATK:

  • 100

  • DEF:

  • 2000


When this card is Normal Summoned: You can add 1 "Forbidden" Quick-Play Spell from your Deck to your hand. During your opponent's Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 Level 4 Fairy monster from your Deck, except "Condemned Witch". You can only use each effect of "Condemned Witch" once per turn.

UR Rarity
D.D. Crow
UR Rarity
D.D. Crow
UR Rarity
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.

UR Rarity
The Phantom Knights of Ancient Cloak
UR Rarity
The Phantom Knights of Ancient Cloak
UR Rarity
The Phantom Knights of Ancient Cloak
DARK 3
The Phantom Knights of Ancient Cloak
  • ATK:

  • 800

  • DEF:

  • 1000


If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.

R Rarity
The Phantom Knights of Fragile Armor
R Rarity
The Phantom Knights of Fragile Armor
R Rarity
The Phantom Knights of Fragile Armor
DARK 4
The Phantom Knights of Fragile Armor
  • ATK:

  • 1000

  • DEF:

  • 2000


If a face-up "The Phantom Knights" monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. You can banish this card from your GY and send 1 "Phantom Knights" card from your hand to the GY; draw 1 card. You can only use each effect of "The Phantom Knights of Fragile Armor" once per turn.

UR Rarity
The Phantom Knights of Ragged Gloves
UR Rarity
The Phantom Knights of Ragged Gloves
UR Rarity
The Phantom Knights of Ragged Gloves
DARK 3
The Phantom Knights of Ragged Gloves
  • ATK:

  • 1000

  • DEF:

  • 500


A DARK Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: It gains 1000 ATK. You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.

SR Rarity
The Phantom Knights of Silent Boots
SR Rarity
The Phantom Knights of Silent Boots
SR Rarity
The Phantom Knights of Silent Boots
DARK 3
The Phantom Knights of Silent Boots
  • ATK:

  • 200

  • DEF:

  • 1200


If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.

R Rarity
The Phantom Knights of Stained Greaves
R Rarity
The Phantom Knights of Stained Greaves
R Rarity
The Phantom Knights of Stained Greaves
DARK 3
The Phantom Knights of Stained Greaves
  • ATK:

  • 1200

  • DEF:

  • 600


If a "The Phantom Knights" monster(s) is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, then you can increase the Level of this card by 1. You can banish this card from your GY; Special Summon 1 "The Phantom Knights" monster from your hand, except "The Phantom Knights of Stained Greaves", then you can increase its Level by 1. You can only use each effect of "The Phantom Knights of Stained Greaves" once per turn.

SR Rarity
The Phantom Knights of Torn Scales
SR Rarity
The Phantom Knights of Torn Scales
SR Rarity
The Phantom Knights of Torn Scales
DARK 3
The Phantom Knights of Torn Scales
  • ATK:

  • 600

  • DEF:

  • 1600


You can discard 1 card; send 1 "Phantom Knights" card from your Deck to the GY, except "The Phantom Knights of Torn Scales". If another "Phantom Knights" card in your GY is banished, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "The Phantom Knights of Torn Scales" once per turn.

SR Rarity
Book of Eclipse
SR Rarity
Book of Eclipse
SR Rarity
Book of Eclipse
Spell Quick
Book of Eclipse

    Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.

    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    Spell Quick
    Forbidden Droplet

      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



      Tag(s):

      UR Rarity
      Mystical Space Typhoon
      UR Rarity
      Mystical Space Typhoon
      UR Rarity
      Mystical Space Typhoon
      Spell Quick
      Mystical Space Typhoon

        Target 1 Spell/Trap on the field; destroy that target.

        SR Rarity
        Phantom Knights' Rank-Up-Magic Force
        SR Rarity
        Phantom Knights' Rank-Up-Magic Force
        SR Rarity
        Phantom Knights' Rank-Up-Magic Force
        Spell Quick
        Phantom Knights' Rank-Up-Magic Force

          During the Main Phase: Banish 1 or more DARK monsters from your GY, then target 1 DARK Xyz Monster you control; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster, whose Rank equals that of the targeted monster you control + the number of monsters banished, by using it as material, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only activate 1 "Phantom Knights' Rank-Up-Magic Force" per turn.

          UR Rarity
          The Phantom Knights' Rank-Up-Magic Launch
          UR Rarity
          The Phantom Knights' Rank-Up-Magic Launch
          UR Rarity
          The Phantom Knights' Rank-Up-Magic Launch
          Spell Quick
          The Phantom Knights' Rank-Up-Magic Launch

            During the Main Phase: Target 1 DARK Xyz Monster you control with no material; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material, and if you do, attach this card to it as additional material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Main Phase: You can banish this card from your GY, then target 1 DARK Xyz Monster you control; attach 1 "The Phantom Knights" monster from your hand to that monster as material.

            UR Rarity
            Phantom Knights' Sword
            UR Rarity
            Phantom Knights' Sword
            UR Rarity
            Phantom Knights' Sword
            Trap Continuous
            Phantom Knights' Sword

              Activate this card by targeting 1 face-up monster on the field; it gains 800 ATK, also if that target would be destroyed by battle or card effect, you can destroy this card instead. When it leaves the field, destroy this card. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Sword" once per turn.

              UR Rarity
              Phantom Knights' Wing
              UR Rarity
              Phantom Knights' Wing
              UR Rarity
              Phantom Knights' Wing
              Trap Normal
              Phantom Knights' Wing

                Target 1 face-up monster on the field; it gains 500 ATK, also the first time that target would be destroyed by battle or card effect this turn, it is not destroyed. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Wing" once per turn.

                Extra Deck

                N Rarity
                Pentestag
                N Rarity
                Pentestag
                N Rarity
                Pentestag
                DARK
                Pentestag
                • ATK:

                • 1600

                • LINK-2

                Link Arrow:

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                Bottom


                2 Effect Monsters If your linked monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.

                UR Rarity
                Abyss Dweller
                UR Rarity
                Abyss Dweller
                UR Rarity
                Abyss Dweller
                WATER
                Abyss Dweller
                • ATK:

                • 1700

                • DEF:

                • 1400


                2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.

                UR Rarity
                Arc Rebellion Xyz Dragon
                UR Rarity
                Arc Rebellion Xyz Dragon
                UR Rarity
                Arc Rebellion Xyz Dragon
                DARK
                Arc Rebellion Xyz Dragon
                • ATK:

                • 3000

                • DEF:

                • 2500


                3 Level 5 monsters This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; this card gains ATK equal to the total original ATK of all other monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. After this effect resolves, you cannot declare attacks with other monsters for the rest of this turn. You can only use this effect of "Arc Rebellion Xyz Dragon" once per turn.

                UR Rarity
                Dark Rebellion Xyz Dragon
                UR Rarity
                Dark Rebellion Xyz Dragon
                UR Rarity
                Dark Rebellion Xyz Dragon
                DARK
                Dark Rebellion Xyz Dragon
                • ATK:

                • 2500

                • DEF:

                • 2000


                2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.

                UR Rarity
                Dark Requiem Xyz Dragon
                UR Rarity
                Dark Requiem Xyz Dragon
                UR Rarity
                Dark Requiem Xyz Dragon
                DARK
                Dark Requiem Xyz Dragon
                • ATK:

                • 3000

                • DEF:

                • 2500


                3 Level 5 monsters If this card has "Dark Rebellion Xyz Dragon" as material, it gains these effects. ● Once per turn: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, this card gains ATK equal to that monster's original ATK. ● When your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can Special Summon 1 Xyz Monster from your GY.

                UR Rarity
                Leviair the Sea Dragon
                UR Rarity
                Leviair the Sea Dragon
                UR Rarity
                Leviair the Sea Dragon
                WIND
                Leviair the Sea Dragon
                • ATK:

                • 1800

                • DEF:

                • 1600


                2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.

                UR Rarity
                Raider's Knight
                UR Rarity
                Raider's Knight
                UR Rarity
                Raider's Knight
                DARK
                Raider's Knight
                • ATK:

                • 2000

                • DEF:

                • 0


                2 Level 4 DARK monsters (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn.

                SR Rarity
                The Phantom Knights of Break Sword
                SR Rarity
                The Phantom Knights of Break Sword
                SR Rarity
                The Phantom Knights of Break Sword
                DARK
                The Phantom Knights of Break Sword
                • ATK:

                • 2000

                • DEF:

                • 1000


                2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.

                Popular Skills

                Raider's Rebellion: 100%
                Raider's Rebellion

                Need 24 UR

                UR Rarity
                Condemned Witch2 card
                UR Rarity
                D.D. Crow2 card
                UR Rarity
                The Phantom Knights of Ancient Cloak3 card
                UR Rarity
                The Phantom Knights of Ragged Gloves3 card
                UR Rarity
                Abyss Dweller1 card
                UR Rarity
                Arc Rebellion Xyz Dragon1 card
                UR Rarity
                Dark Rebellion Xyz Dragon1 card
                UR Rarity
                Dark Requiem Xyz Dragon1 card
                UR Rarity
                Leviair the Sea Dragon1 card
                UR Rarity
                Raider's Knight1 card
                UR Rarity
                Forbidden Droplet2 card
                UR Rarity
                Mystical Space Typhoon3 card
                UR Rarity
                The Phantom Knights' Rank-Up-Magic Launch1 card
                UR Rarity
                Phantom Knights' Sword1 card
                UR Rarity
                Phantom Knights' Wing1 card

                Main: 30 Extra: 9

                UR Rarity
                Condemned Witch
                UR Rarity
                Condemned Witch
                Condemned Witch
                DARK 4
                Condemned Witch
                • ATK:

                • 100

                • DEF:

                • 2000


                When this card is Normal Summoned: You can add 1 "Forbidden" Quick-Play Spell from your Deck to your hand. During your opponent's Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 Level 4 Fairy monster from your Deck, except "Condemned Witch". You can only use each effect of "Condemned Witch" once per turn.


                UR Rarity
                Condemned Witch
                UR Rarity
                Condemned Witch
                Condemned Witch
                DARK 4
                Condemned Witch
                • ATK:

                • 100

                • DEF:

                • 2000


                When this card is Normal Summoned: You can add 1 "Forbidden" Quick-Play Spell from your Deck to your hand. During your opponent's Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 Level 4 Fairy monster from your Deck, except "Condemned Witch". You can only use each effect of "Condemned Witch" once per turn.


                UR Rarity
                D.D. Crow
                UR Rarity
                D.D. Crow
                D.D. Crow
                DARK 1
                D.D. Crow
                • ATK:

                • 100

                • DEF:

                • 100


                (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                UR Rarity
                D.D. Crow
                UR Rarity
                D.D. Crow
                D.D. Crow
                DARK 1
                D.D. Crow
                • ATK:

                • 100

                • DEF:

                • 100


                (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                UR Rarity
                The Phantom Knights of Ancient Cloak
                UR Rarity
                The Phantom Knights of Ancient Cloak
                The Phantom Knights of Ancient Cloak
                DARK 3
                The Phantom Knights of Ancient Cloak
                • ATK:

                • 800

                • DEF:

                • 1000


                If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.


                UR Rarity
                The Phantom Knights of Ancient Cloak
                UR Rarity
                The Phantom Knights of Ancient Cloak
                The Phantom Knights of Ancient Cloak
                DARK 3
                The Phantom Knights of Ancient Cloak
                • ATK:

                • 800

                • DEF:

                • 1000


                If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.


                UR Rarity
                The Phantom Knights of Ancient Cloak
                UR Rarity
                The Phantom Knights of Ancient Cloak
                The Phantom Knights of Ancient Cloak
                DARK 3
                The Phantom Knights of Ancient Cloak
                • ATK:

                • 800

                • DEF:

                • 1000


                If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn.


                R Rarity
                The Phantom Knights of Fragile Armor
                R Rarity
                The Phantom Knights of Fragile Armor
                The Phantom Knights of Fragile Armor
                DARK 4
                The Phantom Knights of Fragile Armor
                • ATK:

                • 1000

                • DEF:

                • 2000


                If a face-up "The Phantom Knights" monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. You can banish this card from your GY and send 1 "Phantom Knights" card from your hand to the GY; draw 1 card. You can only use each effect of "The Phantom Knights of Fragile Armor" once per turn.


                UR Rarity
                The Phantom Knights of Ragged Gloves
                UR Rarity
                The Phantom Knights of Ragged Gloves
                The Phantom Knights of Ragged Gloves
                DARK 3
                The Phantom Knights of Ragged Gloves
                • ATK:

                • 1000

                • DEF:

                • 500


                A DARK Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: It gains 1000 ATK. You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.


                UR Rarity
                The Phantom Knights of Ragged Gloves
                UR Rarity
                The Phantom Knights of Ragged Gloves
                The Phantom Knights of Ragged Gloves
                DARK 3
                The Phantom Knights of Ragged Gloves
                • ATK:

                • 1000

                • DEF:

                • 500


                A DARK Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: It gains 1000 ATK. You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.


                UR Rarity
                The Phantom Knights of Ragged Gloves
                UR Rarity
                The Phantom Knights of Ragged Gloves
                The Phantom Knights of Ragged Gloves
                DARK 3
                The Phantom Knights of Ragged Gloves
                • ATK:

                • 1000

                • DEF:

                • 500


                A DARK Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: It gains 1000 ATK. You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.


                SR Rarity
                The Phantom Knights of Silent Boots
                SR Rarity
                The Phantom Knights of Silent Boots
                The Phantom Knights of Silent Boots
                DARK 3
                The Phantom Knights of Silent Boots
                • ATK:

                • 200

                • DEF:

                • 1200


                If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


                SR Rarity
                The Phantom Knights of Silent Boots
                SR Rarity
                The Phantom Knights of Silent Boots
                The Phantom Knights of Silent Boots
                DARK 3
                The Phantom Knights of Silent Boots
                • ATK:

                • 200

                • DEF:

                • 1200


                If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


                SR Rarity
                The Phantom Knights of Silent Boots
                SR Rarity
                The Phantom Knights of Silent Boots
                The Phantom Knights of Silent Boots
                DARK 3
                The Phantom Knights of Silent Boots
                • ATK:

                • 200

                • DEF:

                • 1200


                If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


                R Rarity
                The Phantom Knights of Stained Greaves
                R Rarity
                The Phantom Knights of Stained Greaves
                The Phantom Knights of Stained Greaves
                DARK 3
                The Phantom Knights of Stained Greaves
                • ATK:

                • 1200

                • DEF:

                • 600


                If a "The Phantom Knights" monster(s) is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, then you can increase the Level of this card by 1. You can banish this card from your GY; Special Summon 1 "The Phantom Knights" monster from your hand, except "The Phantom Knights of Stained Greaves", then you can increase its Level by 1. You can only use each effect of "The Phantom Knights of Stained Greaves" once per turn.


                R Rarity
                The Phantom Knights of Stained Greaves
                R Rarity
                The Phantom Knights of Stained Greaves
                The Phantom Knights of Stained Greaves
                DARK 3
                The Phantom Knights of Stained Greaves
                • ATK:

                • 1200

                • DEF:

                • 600


                If a "The Phantom Knights" monster(s) is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, then you can increase the Level of this card by 1. You can banish this card from your GY; Special Summon 1 "The Phantom Knights" monster from your hand, except "The Phantom Knights of Stained Greaves", then you can increase its Level by 1. You can only use each effect of "The Phantom Knights of Stained Greaves" once per turn.


                SR Rarity
                The Phantom Knights of Torn Scales
                SR Rarity
                The Phantom Knights of Torn Scales
                The Phantom Knights of Torn Scales
                DARK 3
                The Phantom Knights of Torn Scales
                • ATK:

                • 600

                • DEF:

                • 1600


                You can discard 1 card; send 1 "Phantom Knights" card from your Deck to the GY, except "The Phantom Knights of Torn Scales". If another "Phantom Knights" card in your GY is banished, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "The Phantom Knights of Torn Scales" once per turn.


                SR Rarity
                The Phantom Knights of Torn Scales
                SR Rarity
                The Phantom Knights of Torn Scales
                The Phantom Knights of Torn Scales
                DARK 3
                The Phantom Knights of Torn Scales
                • ATK:

                • 600

                • DEF:

                • 1600


                You can discard 1 card; send 1 "Phantom Knights" card from your Deck to the GY, except "The Phantom Knights of Torn Scales". If another "Phantom Knights" card in your GY is banished, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "The Phantom Knights of Torn Scales" once per turn.


                SR Rarity
                Book of Eclipse
                SR Rarity
                Book of Eclipse
                Book of Eclipse
                Spell Quick
                Book of Eclipse

                  Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                  SR Rarity
                  Book of Eclipse
                  SR Rarity
                  Book of Eclipse
                  Book of Eclipse
                  Spell Quick
                  Book of Eclipse

                    Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                    SR Rarity
                    Book of Eclipse
                    SR Rarity
                    Book of Eclipse
                    Book of Eclipse
                    Spell Quick
                    Book of Eclipse

                      Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                      UR Rarity
                      Forbidden Droplet
                      UR Rarity
                      Forbidden Droplet
                      Forbidden Droplet
                      Spell Quick
                      Forbidden Droplet

                        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                        Tag(s):

                        UR Rarity
                        Forbidden Droplet
                        UR Rarity
                        Forbidden Droplet
                        Forbidden Droplet
                        Spell Quick
                        Forbidden Droplet

                          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                          Tag(s):

                          UR Rarity
                          Mystical Space Typhoon
                          UR Rarity
                          Mystical Space Typhoon
                          Mystical Space Typhoon
                          Spell Quick
                          Mystical Space Typhoon

                            Target 1 Spell/Trap on the field; destroy that target.


                            UR Rarity
                            Mystical Space Typhoon
                            UR Rarity
                            Mystical Space Typhoon
                            Mystical Space Typhoon
                            Spell Quick
                            Mystical Space Typhoon

                              Target 1 Spell/Trap on the field; destroy that target.


                              UR Rarity
                              Mystical Space Typhoon
                              UR Rarity
                              Mystical Space Typhoon
                              Mystical Space Typhoon
                              Spell Quick
                              Mystical Space Typhoon

                                Target 1 Spell/Trap on the field; destroy that target.


                                SR Rarity
                                Phantom Knights' Rank-Up-Magic Force
                                SR Rarity
                                Phantom Knights' Rank-Up-Magic Force
                                Phantom Knights' Rank-Up-Magic Force
                                Spell Quick
                                Phantom Knights' Rank-Up-Magic Force

                                  During the Main Phase: Banish 1 or more DARK monsters from your GY, then target 1 DARK Xyz Monster you control; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster, whose Rank equals that of the targeted monster you control + the number of monsters banished, by using it as material, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only activate 1 "Phantom Knights' Rank-Up-Magic Force" per turn.


                                  UR Rarity
                                  The Phantom Knights' Rank-Up-Magic Launch
                                  UR Rarity
                                  The Phantom Knights' Rank-Up-Magic Launch
                                  The Phantom Knights' Rank-Up-Magic Launch
                                  Spell Quick
                                  The Phantom Knights' Rank-Up-Magic Launch

                                    During the Main Phase: Target 1 DARK Xyz Monster you control with no material; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material, and if you do, attach this card to it as additional material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Main Phase: You can banish this card from your GY, then target 1 DARK Xyz Monster you control; attach 1 "The Phantom Knights" monster from your hand to that monster as material.


                                    UR Rarity
                                    Phantom Knights' Sword
                                    UR Rarity
                                    Phantom Knights' Sword
                                    Phantom Knights' Sword
                                    Trap Continuous
                                    Phantom Knights' Sword

                                      Activate this card by targeting 1 face-up monster on the field; it gains 800 ATK, also if that target would be destroyed by battle or card effect, you can destroy this card instead. When it leaves the field, destroy this card. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Sword" once per turn.


                                      UR Rarity
                                      Phantom Knights' Wing
                                      UR Rarity
                                      Phantom Knights' Wing
                                      Phantom Knights' Wing
                                      Trap Normal
                                      Phantom Knights' Wing

                                        Target 1 face-up monster on the field; it gains 500 ATK, also the first time that target would be destroyed by battle or card effect this turn, it is not destroyed. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Wing" once per turn.


                                        N Rarity
                                        Pentestag
                                        N Rarity
                                        Pentestag
                                        Pentestag
                                        DARK
                                        Pentestag
                                        • ATK:

                                        • 1600

                                        • LINK-2

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                                        2 Effect Monsters If your linked monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                        UR Rarity
                                        Abyss Dweller
                                        UR Rarity
                                        Abyss Dweller
                                        Abyss Dweller
                                        WATER
                                        Abyss Dweller
                                        • ATK:

                                        • 1700

                                        • DEF:

                                        • 1400


                                        2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                        UR Rarity
                                        Arc Rebellion Xyz Dragon
                                        UR Rarity
                                        Arc Rebellion Xyz Dragon
                                        Arc Rebellion Xyz Dragon
                                        DARK
                                        Arc Rebellion Xyz Dragon
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 2500


                                        3 Level 5 monsters This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; this card gains ATK equal to the total original ATK of all other monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. After this effect resolves, you cannot declare attacks with other monsters for the rest of this turn. You can only use this effect of "Arc Rebellion Xyz Dragon" once per turn.


                                        UR Rarity
                                        Dark Rebellion Xyz Dragon
                                        UR Rarity
                                        Dark Rebellion Xyz Dragon
                                        Dark Rebellion Xyz Dragon
                                        DARK
                                        Dark Rebellion Xyz Dragon
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2000


                                        2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                                        UR Rarity
                                        Dark Requiem Xyz Dragon
                                        UR Rarity
                                        Dark Requiem Xyz Dragon
                                        Dark Requiem Xyz Dragon
                                        DARK
                                        Dark Requiem Xyz Dragon
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 2500


                                        3 Level 5 monsters If this card has "Dark Rebellion Xyz Dragon" as material, it gains these effects. ● Once per turn: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, this card gains ATK equal to that monster's original ATK. ● When your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can Special Summon 1 Xyz Monster from your GY.


                                        UR Rarity
                                        Leviair the Sea Dragon
                                        UR Rarity
                                        Leviair the Sea Dragon
                                        Leviair the Sea Dragon
                                        WIND
                                        Leviair the Sea Dragon
                                        • ATK:

                                        • 1800

                                        • DEF:

                                        • 1600


                                        2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.


                                        UR Rarity
                                        Raider's Knight
                                        UR Rarity
                                        Raider's Knight
                                        Raider's Knight
                                        DARK
                                        Raider's Knight
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 0


                                        2 Level 4 DARK monsters (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn.


                                        SR Rarity
                                        The Phantom Knights of Break Sword
                                        SR Rarity
                                        The Phantom Knights of Break Sword
                                        The Phantom Knights of Break Sword
                                        DARK
                                        The Phantom Knights of Break Sword
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 1000


                                        2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                                        SR Rarity
                                        The Phantom Knights of Break Sword
                                        SR Rarity
                                        The Phantom Knights of Break Sword
                                        The Phantom Knights of Break Sword
                                        DARK
                                        The Phantom Knights of Break Sword
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 1000


                                        2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


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